A collection of models I made in 3DS max for my modelling course. In this course I learned how to model objects, unwrap UV’s and texture them. I also learned how to rig humanoid and generic skeletons onto models and animate them.
Patient X
A top down 2D game similar to Binding of Isaac, made in a group of 7 over the course of 2 days for Global Game Jam 2015. I worked on sprite art and animations. I also worked on programming scripted cut scene which were scrapped at the very end because of time constraints. Credits Houshikan Yokeswaran – Sprite …