A collection of models I made in 3DS max for my modelling course. In this course I learned how to model objects, unwrap UV’s and texture them. I also learned how to rig humanoid and generic skeletons onto models and animate them.
A collection of models I made in 3DS max for my modelling course. In this course I learned how to model objects, unwrap UV’s and texture them. I also learned how to rig humanoid and generic skeletons onto models and animate them.